Zum Inhalt springen

This Exhilarating RTS Was Abruptly Canceled By Its Developers Before Release

Uncapped Games has announced that it is ceasing development on Battle Aces, a fast-paced real-time strategy (RTS) spearheaded by a former StarCraft 2 developer.

This decision was announced on Battle Aces‘ website. The only real reasoning Uncapped Games provided for the cancellation was that „the returns from early testing were not strong enough to support continued development.“ In the announcement, Uncapped Games went on to thank the community. „We’ll always be proud of what we built, and the community that formed around Battle Aces,“ the studio’s statement explains. „While the game’s journey ends here, the connections, ideas, and memories we have shared will remain with us forever.“

Battle Aces was first announced at Summer Game Fest 2024 by Uncapped Games, a subsidiary of the Tencent-owned LightSpeed Studios. Its game director was David Kim, a designer who worked on StarCraft 2 at Blizzard Entertainment, and wanted to make an RTS that stripped back much of the complexity and unit micromanagement common in the genre. Battle Aces matches were short, as players could quickly spawn units and issue simple commands to outflank their enemy and ultimately destroy their base.

Continue Reading at GameSpot

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert