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‚The Number of Live Service Games Is Not Important‘: PS5 Boss Gives Rare Insight into Strategy

Hermen Hulst speaks.

Earlier in the generation, Sony famously announced plans to release 10 live service titles, as it looked to diversify its first-party offering and create lucrative recurring revenue streams.

But it’s been a year since the disastrous first-person shooter Concord released and was subsequently shuttered, which has prompted the platform holder to make some sweeping changes internally.

Read the full article on pushsquare.com

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