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Vampire Survivors developer Poncle on what it takes to be a good publisher: „Not everything can be a breakout hit“

Getting your game a publishing deal has never been an easy thing to do. Right now, it’s especially hard given that for many publishers, if it doesn’t seem like a guaranteed hit, it likely isn’t something they’ll take on. This is something that Vampire Survivors developer Poncle, or rather the actual person, Luca Galante, takes great issue with, and in a recent interview he spoke more broadly of his issues with publishers, and his thoughts on now being one.

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