Digital Extremes Updates Warframe’s “Follie’s Hunt” Game Mode After Backlash
Alongside the official Nintendo Switch 2 launch of Warframe, Digital Extremes recently shipped its “The Shadowgrapher” update with a new quest, Warframe, and game mode for all platforms. Almost immediately after the update went live, gamers were online griping about the difficulty of the new mission, Follie’s Hunt, with most complaints centering around the unkillable foe, and some even going so far as to say that the mission was impossible for most to complete. Now, having seen the feedback, Digital Extremes has shipped a hotfix with changes to Follie’s Hunt that aim to make it more approachable and less punishing. Digital Extremes explains that it interpreted much of the feedback as a design mismatch—Follie’s Hunt is a “deviation from regular Warframe gameplay…so understandably there may be some players who don’t align with its design,” reads the post announcing the upcoming changes, which will be implemented and iterated on in the coming weeks.
With the first Follie’s Hunt update, Digital Extremes has made the Follies hunting players less brutal by removing their invulnerability. Players seeking reprieve can now shoot Follie, and she will retreat momentarily if enough damage is dealt. Further, Follie’s Aura doesn’t do as much damage to players, and Inky Walls will no longer damage players or inflict knock-down, increasing survivability. Resources are also now easier to find and gather: Atramentum balloons are easier to see; there are fewer balloons to find, and the Atramentum reward per mission has been increased from 5 to 15. The patch notes also contain a slew of unrelated changes, and Digital Extremes has already said it will be monitoring player feedback to see what more needs to be done to make the gameplay fun.





