PaperBoy Game Boy Emulator works at 60 FPS on ESP32-S3 E Ink devkit

60 FPS gaming on an E Ink display? That doesn’t seem right… But that’s exactly what Wenting Zhang’s PaperBoy Game Boy emulator project does, using the M5Stack PaperS3 devkit, pairing an ESP32-S3 wireless microcontroller with a 4.7-inch E Ink display with 960 x 540 resolution. One of the tricks here is that the bottom part of the ePaper touchscreen display is used for control buttons and doesn’t need to be refreshed, while the active part only requires 160 x 144…
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