CD Projekt is in “a really dangerous place”, says Anthem’s executive producer, pointing to ballooning costs of making games of that scope and quality


"The triple-A industry has become over-specialised, specialised to the point of hyper-fragility," Mark Darrah states in a foreboding interview found deep in the pages of the Summer Eternal Anthology, recently covered by Edwin. As a former executive producer at Bioware, who corralled teams on Anthem and Dragon Age, after starting his career as a programmer on Baldur's Gate, Neverwinter Nights, and Jade Empire, Darrah has seen firsthand the growing scale of video game production and the challenges it can bring.…
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