Red Rock Bottom.
Until we actually got our hands on MindsEye, we weren’t clear what kind of game it even is.
Is it an open world title? Is it linear? How does the user-generated Everywhere project fit into it all? We’ll get into all of those, but the most important thing to know about MindsEye is that it’s a disjointed and tragic mess of a game. It’s like Build A Rocket Boy forgot it had a school project due, and this was the best it could rustle up on short notice.
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