20 minutes of RPG action.
The Blood of Dawnwalker developer Rebel Wolves appears to have taken cues and inspiration from The Witcher 3 and the directional combat system of Kingdom Come: Deliverance as it makes its debut RPG. Demonstrated in a 20-minute gameplay debut of the game, it touches on combat, exploration, and the changes in gameplay once night falls.
You play as a vampire, so during the day, the game plays like more of a traditional RPG, where you’ll explore towns, talk to people, and engage in traditional sword combat. However, at night, the gameplay demonstrates rooftop jumping through a shadowstep feature.
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