Allgemein

Toyota made a game engine

Toyota made a game engine

A screenshot of a demo from the Fluorite engine.

Using a game engine in a “digital cockpit” is useful for things like step-by-step 3D tutorials about a car, mapping the environment around your car, and offering more natural controls, explained Jamie Kerber, an employee of Very Good Ventures, at the FOSDEM 2026 conference. She’s a lead engineer on Fluorite, a game engine for use in cars developed by her company as well as Toyota Connected North America and the Automotive Grade Linux project, as reported earlier by Eurogamer and Game*Spark.

Epic Games has made a big push for car companies to use Unreal Engine to power those in-car interfaces and visualize them for design and marketing, and …

Read the full story at The Verge.