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The Download: Montana’s experimental treatments, and Google DeepMind’s new AI agent
This is today’s edition of The Download, our weekday newsletter that provides a daily dose of what’s going on in the world of technology. The first US hub for experimental medical treatments… Weiterlesen »The Download: Montana’s experimental treatments, and Google DeepMind’s new AI agent
When You Need Different Shoes for Different Types of Runs (and When One Pair Is Fine)
We may earn a commission from links on this page. As a marathon runner, I’ve always taken a minimalist (read: cheap) approach to my gear. But when it comes to… Weiterlesen »When You Need Different Shoes for Different Types of Runs (and When One Pair Is Fine)
Gennady is a slimy anti-Mario platformer in which you harvest larvae and turn into a squirrel
Grotesque new platform game Gennady takes place in a squelchy, eminently punchable world of procedurally generated, wriggling alien cubes. Burst a cube and you’ll be rewarded with juicy, golden maggots… Weiterlesen »Gennady is a slimy anti-Mario platformer in which you harvest larvae and turn into a squirrel
Building Functional .NET Applications: a Guide for Choosing between F# vs C#
Imperative programming (also known as the inherent imperative paradigm) has a tendency to change data and state as the program runs, which makes it hard to analyze, test, and debug,… Weiterlesen »Building Functional .NET Applications: a Guide for Choosing between F# vs C#
EA employees „upset and confused“ at return to office mandate
Electronic Arts, publishers of Clive Barker’s Undying and Pooh and Tigger’s Hunny Safari, have let employees know that they’re ending full remote working and hiring, and implementing return to office… Weiterlesen »EA employees „upset and confused“ at return to office mandate
Assassin’s Creed Shadows‘ delay turned out well, so Ubisoft’s bigwigs are pushing some of the biggest games it has in the works further down the road
Assassin’s Creed Shadows was good. So, Ubisoft’s decided to do the same thing with some of the „biggest productions“ it currently has in the works, pushing several unnannounced games back… Weiterlesen »Assassin’s Creed Shadows‘ delay turned out well, so Ubisoft’s bigwigs are pushing some of the biggest games it has in the works further down the road