Raidou Kuzunoha!
The combat system in the original Devil Summoner: Raidou Kuzunoha vs. the Soulless Army was a sticking point for many critics and players back in 2006.
The PS2 RPG was something of an experimental escapade for developer Atlus, and it’s fair to say that the studio didn’t quite nail the action side of the experience; battles could be rather drab, slow affairs, with playable protagonist Raidou limited to just a small selection of repetitive attacks.
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