Project Zomboid’s cars are fickle, treacherous machines that always seem to break down at precisely the worst moment. You need a vehicle – once you’ve picked clean your starting neighborhood and have designs on the big army surplus store in Doe Valley, four wheels and an engine become essential. But a lethal collision never feels far away and mechanical failure is inevitable. My car died in Louisville once. My base was in southern Muldraugh. That was a long walk. As Project Zomboid build 42 rolls on and The Indie Stone launches successive, game-changing updates, one new, car-focused mod makes the entirety of Knox Country feel more alive and real.
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