GTA 6 was delayed partially because the amount of NPCs was ‘horrifying’ and required a dedicated studio full of writers to handle


"We [could have] hit that schedule, but it won’t be the game we want to make."
Quelle: Originalartikel öffnen


"We [could have] hit that schedule, but it won’t be the game we want to make."
Quelle: Originalartikel öffnen